Altamid plasma weapons. • 26 days ago. Altamid plasma weapons

 
 • 26 days agoAltamid plasma weapons  360' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing 2

However, it has the added bonus of applying a slow and being an aoe proc. Account Bind On Equip. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. 5% for 30 sec (stacks up to 4 times). If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. They are not affected by Weapon Power. Beam Arrays fire a series of average damage beams across a 250° arc. Beam Arrays fire a series of average damage beams across a 250° arc. e. And they match the awesome Lobi set. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. T. 22. Read. Each Wide Arc cannons have equip limit so you can't equip multiple versions of the same one. That shield is basically the palette of the Kelvin D7 stripped off, so the nacelle glowing parts were the wrong color. Armor and Magic Don't Mix : A starship variant of this in space. This box contains Terran Discovery weapons. This replaces the standard Plasma burn. 5% for 30 sec (stacks up to 4 times). Beam Arrays fire a series of average damage beams across a 250° arc. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The scenario is, a 5/3 ship, CSV with withering barrage so 5 DHCs up front, and what to slot on the aft. Epic adds. StarCitizen2 • 3 yr. They are not affected by Weapon Power. they can be crafted, and bought/sold on exchange. That is pretty much how it works in STO. It's a separate shell design, which everyone was disappointed by when the trilogy was released. Values do not reflect skills or other modifiers. There are quite a few very good weapons your can obtain from mission drop. This pack can only be claimed once per account and you must have completed the tutorial. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Description. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Phasic Harmonic • Ferenginar. Check out the new Event Grand Prize - the Tier 6 Compiler Science Dreadnought inspired by V'ger, or check out some of the new prizes available from the Picard: "A Safe Galaxy Lock Box"! If you'd like to help out with updating the. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Special Equipment Pack - Corrosive Plasma. [Omni-Directional Altamid Plasma Beam Array] 2. Having the beam array and sticking it in the back is a waste. 33 votes, 56 comments. Premium Powerups Explore Gaming. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. Romulan Plasma weapons can drop from the [New Romulus Equipment Requisition] crate, or they can be. See moreAltamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. These Herald Antiproton weapons fire streams of Antiproton infused dark matter, and have a chance to enhance the output of energy-based weapons. These weapons have a 2. Dual Beam Banks fire a series of dual beams that are similar to a Beam Array, but they cause more damage and are limited to a 90° arc. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. 118k dps, plasma torp (Altamid kelvin, Nanopulse, PEP, with two DBB's as avg torp reload was already at 1) 119k dps, photon torp (EBM. 33 votes, 56 comments. The following Universal sets are broken out into 3 categories for ease of organization. Description. EVERY MMO should aspire to have this level of character customization. I am constantly amazed at what is possible with the STO character creator & customization options. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. Seeing as a critical chances can now be in excess of 40% (for new players) to 80%+ (for rich bois, and possibly even higher given the description of these items) on average across a normal every day TFO, this sets 2 piece could genuinely be interesting (assuming it isn't abysmally small damage;-;). Plasmatic. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. Emergency Weapons Cycle (Arbiter/Kurrak/Morrigu – CStore): Emergency Power to Weapons reduces Weapon Power Cost by 50% for 30 seconds and grants 20% Firing Cycle Haste for Energy Weapons for 30 seconds. Only one crafted Omni-Directional Beam may be equipped at a time. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Their damage will fall off with distance to the target. Weapons: I'd consider moving the torp to the back. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Or the gamma rep one. Cosmetics Energy Weapons (different visuals) These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. First, it is destructible on high yield. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Rep - counter command 2 piece. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. D. Altamid Plasma: 2. It would have been ranked lower if not for the Altamid set in the lobi store and the Assimilated Plasma Beam Array. These sets can be obtained by replaying certain missions. [Omni-Directional Altamid Modified Plasma Beam. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. . 84K subscribers Subscribe 4. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Lots of plasma fire there. Contents. 5% chance: For 15 sec,-15 Plasma and Kinetic Damage Resistance Rating 200 [Ba'ul Linked Sentry Anti. This replaces the standard Plasma burn. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. . Plasma Repeater Pistol. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. Description. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. Not sure). Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Phaser: 2. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a…Plasma. The larger Spatha used by the cavalry and. The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. So the direction at least for cryptic is. Open to gain a random level-appropriate Viridian Plasma weapon. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Just Cryptic ThingsDescription. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. This pack can only be claimed once per account and you must have completed the tutorial. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. Weapon firing points are set per weapon types, not individual weapons. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock Box]. S. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. In your…Altamid was an M-class planet in the Altamid system, in the Necro Cloud nebula. 1. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Kagome didn't go into the pearl with her weapon, so it makes sense she'd make one for herself and one for Moroha. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. They have a 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. T. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. I observed at that point that Complex Plasma Fires stopped stacking. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. These guns enable film productions to use highly weight and size realistic weapons for talent to interact with. Opening this pack will give a choice between a. 5% chance to apply a plasma fire DoT directly to target's Hull. If you can slot the console you'll get the haste. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Beam Arrays fire a series of average damage beams across a 250° arc. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. MK II purples are particularly popular for upgrading as they have a higher chance. Long before the 22nd century, the indigenous inhabitants of Altamid engineered the Abronath as a weapon of war. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. Fair enough. 5% for 30 sec (stacks up to 4 times). Their damage will fall off with distance to the target. Altamid Plasma: 2. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. These sets can be obtained through the Reputation System These sets can be obtained in the Lobi. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Assimilated Plasma: 2. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. If you want a better. They are not affected by Weapon Power. All weapons contained within these crates are of Very Rare quality, and contain fixed modifiers of [Dmg], [CrtD], and [CrtH], and can be re-engineered. Just to be different. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Abstract. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This leads me to thinking it being Moroha's new bow. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. 0. Digitizer Plasma are visually distinct. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. I believe the show runner stated that all the three girls will get a new weapon. So, what's up with the Altamid Modified Plasma Omni?! Just bought the full Altamid Lobi set, and now it would seem the omni can't be re-engineered. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Their secondary fire mode launches a concentrated ball of energy that is guaranteed to burst outward upon impact with the enemy, dealing instant plasma damage in a radius to all nearby foes and. It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. LightningEagle14 • 1 yr. Assimilated Plasma weapons. This box contains Ferenginar Plasma Weaponry. A results-oriented and exciting new. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing to target: 2. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. Beam Arrays fire a series of average damage beams across a 250° arc. During this time, enemies defeated on both Ground and Space maps will have a small chance. Its almost like the weapons Anubis Super Soldiers from Stargate are using. 5% chance to apply a plasma fire DoT directly to target's Hull. So, basically, how ot works. Account Bind On Equip. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Destructible AOE on High Yield. Their damage will fall off with distance to the target. Like the Altamid set is for plasma, this is a must-have set for high end tetryon builds. Assimilated Plasma: 2. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Courier Antiproton • Viridian Plasma • 32c. 0 coins. These weapons use a variant of their existing Biomatter technology to apply a damage-over-time effect to all enemies in the explosion radius that occurs at the impact point. Would really like to have a "regular" Mission Reward Plasma Omni though. The zombiestrike sledgefire does not use trilogy shells. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Option A, turret, Lorca Torp, Altamid Omni. The fact that Cryptic made up the Plasma weapon arsenal doesn't really bother me, since it'd be pretty boring with just Phaser, Disruptor and Polaron. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Please like and SUBSCRIBE! Please consider sponsoring my channel on Patreon!Plasma Long-Range Assault Minigun. (Locators, tac colony). A subreddit dedicated to discussion surrounding the 'Forged in Fire' TV show on The History ChannelTo the point that before the Negh'var was last redone looks wise, I was using it to update the looks of Negh'var to be more modern looking. Weapons used are Terran Task. 9% crit chance), the torpedo, and beam. Or not. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Reply. The console is very nice (a second Lorca console 3. Plasma Torpedo Launcher. Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. 1 I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Categories Categories:Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Any insight would be helpful as I'm not the best at the technical side of the game. • 3 yr. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. End and the Death Part III Official Description. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. I’d go with covert just for looks. [Altamid Modified Plasma Omni] 2. Sadly. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. S. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Category page. gagarin/shepard, sheshar and tzen-tar traits are great. Quad Cannons very rapidly fire small, high damage bursts in a narrow firing arc, and are equally effective against shields and hull. The Beam Array is also part of the default. Altamid Plasma Sentinel. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece and Biomatter Turret (Lobi). Business, Economics, and Finance. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Anytime your ship. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. S. Shame you can't mix and match with. Aside from basic Plasma Infuser tac consoles, I think you’re going to need to get your plasma buffs from reputation (Lukari has one), lobi store, exchange, or fleet. Description. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. At the exchange, this pack can be found under "Reward Packs" tab,. Note: both plasma weapon damage and proc DoT are increased with plasma damage. During this time, enemies defeated on both Ground and Space maps will have a small chance. The result is crude but highly effective, guaranteeing the special Altamid. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. 259. Seconded. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. 5% for 30 sec (stacks up to 4 times). It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. 15 votes, 34 comments. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to. Antiproton: +20% critical severity. This is a vanity shield replicating the visual themes of the. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Wide-arc gives more flexibility but less damage because of the [arc] modifier. Altamid Plasma: 2. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. 9° Turn Rate, by far above my highest I remember getting (around 32° I believe). Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. Agony Phaser weapons (space) Altamid Plasma weapons (space) Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Apex Predator. ago. Long answer: . Note: both plasma weapon damage and proc. ago. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Altamid Plasma 2. 5% chance: Restore 50 Hull each sec and improve Damage by 2. 2pc: Plasma Saturation Bombardment. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. Destructive high-energy Plasma. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. PhaserAssimilated Plasma Array. . Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. Altamid Plasma: 2. 5% chance to disable a random subsystem; Disruptor: 2. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Assimilated Plasma 2. The weapon regains one torpedo charge every six seconds. 5% chance to apply a plasma fire DoT directly to target's Hull. Plasma is cyan in color. Built with the generosity and care a. Chronoplasma: Business, Economics, and Finance. I affirmed this by removing the altamid torps. Antiproton Matter Conversion weapons (space) Argonite Gas. For really cool visuals: The Advanced Temporal rep dual pistols fire rainbow bolts at your enemies. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Official Description. 1. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance to disable a random subsystem; Disruptor: 2. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. 1. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Cannons fire a series of pulses that cause more damage than a Turret, but are limited to a 180° arc. Their damage will fall off with distance to the target. Description. LightningEagle14 • 1 yr. It is a massive damage boost on a single target. While the chance is minimal, 2. In this video we look at some of the best free ground weapons in Star Trek Online. c Wide Angle is the best Wide Angle Phaser in the game, but it is only marginally better than any other Wide Angle Dual Heavy Phaser Cannon. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Note: both plasma weapon damage and proc. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. Their damage will fall off with distance to the target. Energy Damage. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Contents of an Infinity Prize Pack will be unbound after opening. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Antiproton: +20% critical severity. Tachyo and Altamid Swarm are probably going to do more for you than a bit more CatA. Shields drastically reduce the effects of kinetic damage. This replaces the standard Plasma burn. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Their damage will fall off with distance to the target. Cost way more Dilithium than it would have at Tier 6, but I wasn't about to wait another month for this. e. Chronoplasma. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Plasma might just be the best single-target (BO/CRF) energy type in the game right now because it combines the excellent Lukari 2-piece (technical overload is soooo good), the DPRM 2-piece, and the Altamid 3-piece.